Objectives of Scene Design
The scene designer has the following objectives:
1. Creating an environment for the performers and for the performance.
2. Helping to set the mood and style of the production.
3. Helping to distinguish realistic from nonrealistic theatre.
4. Establishing the locale and period in which the play takes place.
5. Evolving a design concept in concert with the director and the other designers.
6. Where appropriate, providing a central image or visual metaphor for the production.
7. Ensuring that the scenery is coordinated with other production elements.
8. Solving practical design problems.
Elements of Design
In bringing her ideas to fulfillment, the set designer makes use of the following elements:
1.
Line, the outline or silhouette of elements onstage--for example, curved lines vs. sharp angular lines
2.
Mass and composition, the balance and arrangement of elements--eg. a series of high, heavy platforms or fortress walls vs. a bare stage or a stage with one tree on it.
3.
Texture, the "feel" projected by surfaces and fabrics--eg. the slickness of chrome or glass vs. roughness of brick or burlap
4.
Color, the shadings and contrasts of color combinations
5.
Rhythm (visual rhythm)--the repetition of shape, color and texture in a regular or irregular pattern in a design.
Questions:
1) How does the set designer use the elements listed above to achieve his/her objectives?
2) Think back to your theatre-going experiences. Which of the elements of design stand out to you? Why?